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<rss version="2.0"><channel><description>Design Technology @ eBay. Brooklyn, NY.&#xA;andystew.art</description><link>https://blacksky.community/profile/andystew.art</link><title>@andystew.art - Andy Stewart</title><item><link>https://blacksky.community/profile/andystew.art/post/3mjhzlw4j422a</link><description>Is the @codepen.io 2.0 editor not loading for anyone else? It seems to bork for me on Chromium browsers. Works OK in Safari though 🤷‍♂️</description><pubDate>14 Apr 2026 18:37 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3mjhzlw4j422a</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3mi2oeay75s26</link><description>I stumbled upon Josh Puckett&#39;s lovely Interface Craft website. I wanted to see how well the cards interaction (built with Framer Motion) would translate to native View Transitions.&#xA;&#xA;These don&#39;t have the little animated graphics, but that should be feasible with this approach.</description><pubDate>27 Mar 2026 17:46 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3mi2oeay75s26</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3m7o25eiqts2f</link><description>The View Transition API continues to be very good</description><pubDate>10 Dec 2025 21:51 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3m7o25eiqts2f</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lr6hqhpftk2c</link><description>At the start of this year, I set out to actually learn how to write shaders. I had tried this before. I had tried to read The Book of Shaders—multiple times. Each time, I got discouraged and dropped off.&#xA;&#xA;This time, I tried to learn by building. I ended up with a little library and want to share it.</description><pubDate>09 Jun 2025 13:19 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lr6hqhpftk2c</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lqpxglmmdk2h</link><description>This was so much fun to be a part of, and it’s finally live 🔥&#xA;&#xA;(Deleted my original post because I thought this was only for code.tv subscribers, but seems like anyone can watch now!)&#xA;&#xA;[contains quote post or other embedded content]</description><pubDate>03 Jun 2025 18:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lqpxglmmdk2h</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3ljnggr2psc2p</link><description>I&#39;ve been leaning hard into the View Transitions API at work. This isn&#39;t, like, perfect, but I&#39;m pretty impressed by what you can pull off with it.</description><pubDate>05 Mar 2025 16:44 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3ljnggr2psc2p</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lirxsloaes2o</link><description>The visuals at Floating Points show in Brooklyn last night were painted live and projected onto the wall behind him. This is a terrible picture but it was cool as hell.</description><pubDate>22 Feb 2025 18:40 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lirxsloaes2o</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lid3lbg6l22q</link><description>Ben Day Spotlight</description><pubDate>16 Feb 2025 20:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lid3lbg6l22q</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3li6ytcabz22d</link><description>this site has two different styles of loading spinner and it’s driving me crazy</description><pubDate>15 Feb 2025 05:38 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3li6ytcabz22d</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3li3yguutlc2h</link><description>&#39;lil WAAPI-powered infinite card flip animation&#xA;https://codepen.io/andystewartdesign/pen/mydyaZb</description><pubDate>14 Feb 2025 00:53 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3li3yguutlc2h</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lhqzfnl3qs2a</link><description>What should I do in Mexico City?</description><pubDate>09 Feb 2025 16:11 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lhqzfnl3qs2a</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lhm2kla74s2t</link><description>I&#39;ve always been annoyed that, with the Web Animations API, there&#39;s no built-in way to know when an infinitely looping animation is finishing/starting an iteration. Turns out it&#39;s pretty easy to fake it using the `finished` promise that you get when you play an animation. https://codepen.io/andystewartdesign/pen/PwYMwrO?editors=0011</description><pubDate>07 Feb 2025 16:48 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lhm2kla74s2t</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lhlsf4c6yc2a</link><description>This is first time that I’ve written a shader and know, at a line-by-line basis, what the hell is happening. It&#39;s not even particularly complex, as shaders go, but it feels like progress.</description><pubDate>07 Feb 2025 14:22 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lhlsf4c6yc2a</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lhbs2xu3522y</link><description>I started this on a plane 6 months ago, forgot about it, and finished it on a plane last week.&#xA;&#xA;There&#39;s a lot more that I could do with it, and I may bang around on it occasionally going forward. I&#39;ve found it useful on some recent projects, though, and wanted to publish it.&#xA;&#xA;www.colorpalett.es</description><pubDate>03 Feb 2025 14:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lhbs2xu3522y</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lh2krfwsn22x</link><description>This elevator screen broke in a very cool way</description><pubDate>31 Jan 2025 17:50 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lh2krfwsn22x</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lgqlsbaji22w</link><description>Jabba the Cat</description><pubDate>27 Jan 2025 18:42 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lgqlsbaji22w</guid></item><item><link>https://blacksky.community/profile/andystew.art/post/3lgjcb57gx22z</link><description>So leet. Much heat. @jason.energy</description><pubDate>24 Jan 2025 21:03 +0000</pubDate><guid isPermaLink="false">at://did:plc:k2zrattoccjdqadyujh42zmp/app.bsky.feed.post/3lgjcb57gx22z</guid></item></channel></rss>